Team: Dean, Kelsey, Lorne
Later on in the day we decided to do our final shoot for our armature animation. We went with the few ideas we had come up with before we had done our test. The ideas we used were a walking animation, a flirtacious character and the armature unscrewing a bottle cap and placing it on its head.
The first animation that was done was a walking animation. Lorne was the one moving the armature whilst Kelsey was operating the camera. The settings used were 1/10 F20 ISO 1600 and tungsten lighting. We did do a few test shots and was originally going to use floresent lighting however we decided that tungsten lighting was better.
| A shot with the floresent lighting setting. |
| A shot with the tungsten lighting setting. |
This time it was Kelseys turn to move the armature and I was in operating the camera. Before Kelsey began animating the armature needed to have a few screws loosened as some joints were a bit stiff and hard to move. I also positioned the camera closer to the armature for a close up shot as Kelsey was only animating the top half of the armature. We kept the same settings for the camera and refocused the camera by using auto-focus.
For the third and final part of the animation I was moving the armature and Lorne was operating the camera. Again the same camera settings were used and we refocused the camera again using auto-focus. The animation process went fairly well although I encountered a problem at the end of the process which I did not know how to fix. One of the hands of the armature was falling out of its socket and it would continue to slide out of the socket when the arms pointed towards the floor.
The above link will take you to the Armature Animation.



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